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What

* Interface (rozhraní] počítače definuje komunikační rozhraní mezi dvěma jednotkami jako např. software, hardwarové zařízení nebo uživatel. Jeho hlavní myšlenkou je oddělit funkci od realizace. Může také poskytnout význam překladu mezi entitami, které nekomunikují stejným jazykem jako například mezi člověkem a počítačem. Koncepce počítačového rozhraní je nezbytná ve většině objektově orientovaných programovacích jazycích. V některých jsou objekty známy pouze pomocí jejich počítačového rozhraní, takže neexistuje jiný způsob jak se k nim dostat, než skrze jejich rozhraní -interface.

http://en.wikipedia.org/wiki/Human%E2%80%93computer_interaction Human computer_interaction

[http://en.wikipedia.org/wiki/Interface_computer_science] Interface_computer_science

Interface generally refers to an abstraction that an entity provides of itself to the outside. This separates the methods of external communication from internal operation, and allows it to be internally modified without affecting the way outside entities interact with it, as well as provide multiple abstractions of itself. It may also provide a means of translation between entities which do not speak the same language, such as between a human and a computer. Because interfaces are a form of indirection, some additional overhead is incurred versus direct communication.

The interface between a human and a computer is called a user interface. Interfaces between hardware components are physical interfaces. This article deals with software interfaces, which exist between separate software components and provide a programmatic mechanism by which these components can communicate.

Text to read

A History of the GUI, Have you ever wondered about the genealogy of the graphical user interface you … by Jeremy Reimer - May 5 2005, 8:40am CEST

[http://arstechnica.com/features/2005/05/gui/]

Graphical User Interfaces: [http://www.mprove.de/diplom/text/3_guis.html]

Alexander R. Galloway - The Interface Effect

http://monoskop.org/log/?p=6819

Chapter 1

GUI

* graphical user interface (GUI) is a type of user interface item that allows people to interact with programs in more ways than typing such as computers; hand-held devices such as MP3 Players, Portable Media Players or Gaming devices; household appliances and office equipment with images rather than text commands. A GUI offers graphical icons, and visual indicators, as opposed to text-based interfaces, typed command labels or text navigation to fully represent the information and actions available to a user. The actions are usually performed through direct manipulation of the graphical elements.

The term 'GUI' is historically restricted to the scope of two-dimensional display screens with display resolutions capable of describing generic information, in the tradition of the computer science research at Palo Alto Research Center (PARC). The term GUI earlier might have been applicable to other high-resolution types of interfaces that are non-generic, such as videogames, or not restricted to flat screens, like volumetric displays.

použití: počítačové hry, Machinima gamespaces věda, umění, managment, atd

pioneers
examples

'types of non and (graphical) interfaces'

* keyboard

* mouse

* windows

* screen

* touchscreen

* movement tracking

* voice recognition

* braingate

'art of interface'

visual programming

MAX MSP, Pure Data, Quarc Composer

festivals

runme.org festival

[http://runme.org/]

interface.txt · Last modified: 2020/05/13 14:19 by eric-rosenzveig