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interactivity [2018/03/28 14:59] (current)
milos-vojtechovsky created
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 +'''​INTERACTIVITY I 1950's - 1980'​s'''​
 +
 +'''​Alan Kaprow'''​ & Happenings http://​www.ubu.com/​sound/​kaprow.html
 +
 +'''​Jean Tinguely'''​
 +
 +'''​Yoko Ono'''​ - Cut Piece http://​www.youtube.com/​watch?​v=lYJ3dPwa2tI;​ Grapefruit ​
 +
 +Billy Kluver'​s '''​E.A.T.'''​ - Nine Evenings http://​www.zakros.com/​kluver/​artengineer.html
 +
 +'''​Robert Rauschenberg'''​ - Mud Muse http://​www.artelectronicmedia.com/​artwork/​mud-muse
 +
 +'''​Peter Weibel'''​ - Trampling On The Law and other early works http://​www.galerie-beckers.de/​artists/​peter-weibel/​
 +
 +'''​Valie Export'''​ http://​www.valieexport.at/​en/​werke/​vaetimeline/​
 +
 +'''​Cybernetic Serendipity'''​ http://​cyberneticserendipity.net/​ in London at the ICA 1968
 +
 +'''​Software Show'''​ http://​www.fondation-langlois.org/​html/​e/​page.php?​NumPage=541 in New York at the Jewish Museum 1970
 +
 +'''​Jeffrey Shaw'''​ - Legible City http://​www.youtube.com/​watch?​v=61l7Y4MS4aU
 +
 +'''​Lynn Hershman'''​ - Lorna and other works http://​www.lynnhershman.com/​lorna/ ​ https://​www.youtube.com/​watch?​v=erSDdku0edI
 +
 +'''​Van Gogh TV'''​ shows an extension of the television into a two way device enabling feedback from the viewer: http://​www.medienkunstnetz.de/​works/​piazza-virtuale/ ​ https://​www.youtube.com/​watch?​v=pD7RPsB25Bc
 +
 +'''​David Rokeby'''​ - Very Nervous System http://​www.davidrokeby.com/​vns.html
 +
 +
 +
 +
 +'''​INTERACTIVITY II 1990'​s-2000'​s'''​
 +
 +From the 1990's a second generation of interactive artists proliferates. This international group of creators is well represented in the '''​Ars Electronica'''​ Prizes and Honourable mentions: http://​90.146.8.18/​en/​archives/​prix_einstieg.asp
 +
 +This is a great place to start to get a grasp on the history of what was created in this era when MAX and later MAX/MSP and PD become a lingua franca of artists working in interactive media.
 +
 +'''​David Rokeby''',​ besides having wonderful artworks is a clear thinker on intereactivity and his essays are worth reading: http://​davidrokeby.com/​articles.html
 +and http://​davidrokeby.com
 +
 +Rokeby distinguishes between navigable environments and other forms of interactivity,​ in a clear categorization.
 +
 +Here's an example of a powerful navigable environment by '''​Knowbotic Research'''​ (KR+cF):
 +
 +Simulationsraum-Mosaik mobiler Datenklänge (smdk) http://​90.146.8.18/​en/​archives/​prix_archive/​prix_projekt.asp?​iProjectID=2482
 +
 +Another of Rokeby'​s categorizations is the '​transforming mirror'​. '''​Camille Utterback'​s Text Rain'''​ is a good example of this: http://​camilleutterback.com/​projects/​text-rain/​
 +
 +other  interactive pioneers
 +'''​Paul Sermon'''​
 +or
 +'''​Bill Seaman'''​
 +http://​www.medienkunstnetz.de/​works/​mechanism-of-shivers/​
 +http://​www.dichtung-digital.de/​2004/​2/​Simanowski/​index.htm
 +
 +'''​Paul Garrin'​s Border Patrol'''​ http://​www.davidrokeby.com/​border_patrol.html points out the dangers, or at least asks the question "where does interactive",​ in the sense of a tracking of audience lead?
 +
 +In this class, using long term musical projects we contrasted two ways of constructing interactive environments, ​ approaches of direct one to one relations vs. open fluid organic relations where interactivity is not so clear:
 +
 +'''​Eric Singer'​s LEMUR'''​ project
 +http://​lemurbots.org/​
 +
 +'''​Maxime Rioux'​s Automates Ki'''​
 +http://​www.cooptel.qc.ca/​~maxime/​home.html
 +http://​www.youtube.com/​watch?​v=wdH0ibD1--g
 +
 +These public projects show ways of including audience in the works:
 +'''​Golan Levin Dialtones'''​ http://​www.fondation-langlois.org/​html/​e/​page.php?​NumPage=229  ​
 +
 +'''​Rafael Lozano-Hemmer'​s Vectorial Elevation'''​ http://​www.fondation-langlois.org/​html/​e/​page.php?​NumPage=361
 +
 +Internally self-sufficient works are another aspect of interactive artworks. Here's a great example: '''​Max Dean Robotic Chair'''​ http://​www.youtube.com/​watch?​v=vlXh8RvvcuI
 +
 +'''​Markus Popp's Oval'''​ is a pop band that permits the groups'​s process of composition to be made available to all:
 +http://​www.medienkunstnetz.de/​works/​oval-process/​
 +
 +'''​Ben Rubin'​s Listening Post'''​ https://​www.youtube.com/​watch?​v=dD36IajCz6A is an elegant example of using live data from the net to create a visual and sonic work, that is not interactive in the sense of audience but rather interactive in that it uses live data.
 +
 +
 +----
 +'''​SOME THINGS TO THINK ABOUT'''​
 +
 +control vs. devolution - what kind of agency does the audience have to affect the results of the work?
 +
 +spectacle / simplicity / technology / cost - what was the purpose of making the work, the experience for the artist, for the audience?
 +
 +sense engagement - engaging other than the visual or auditory senses can transform the  audience'​s experience with or without extensive use of technology.
 +
 +system/​process vs fixed works - is there a single '​correct'​ result or can the results ever escape the pre-determined?​
  
interactivity.txt · Last modified: 2018/03/28 14:59 by milos-vojtechovsky